Creative Drama (ART271) Course Detail

Course Name Course Code Season Lecture Hours Application Hours Lab Hours Credit ECTS
Creative Drama ART271 Fall and Spring 3 0 0 3 4
Pre-requisite Course(s)
N/A
Course Language Turkish
Course Type Elective Courses
Course Level Bachelor’s Degree (First Cycle)
Mode of Delivery Face To Face
Learning and Teaching Strategies Discussion, Drill and Practice.
Course Coordinator
Course Lecturer(s)
Course Assistants
Course Objectives Development of the students’ self awareness, explore themselves, increased ability to express themselves, understanding the differences of personal and social differences and problem solving with this approach, socializing, development of skills of harmony, development of their skills on self acceptance, self expression, creativity, multiple intelligence
Course Learning Outcomes The students who succeeded in this course;
  • The student can easily express himself, can develop solutions to problems from different perspectives, can find creative practical solutions. He can focus on himself, his environment and nearby events more precisely. With the developed self awareness, he can realize himself and with his empathy skills, his communication with people and the society is developed.
Course Content Games and exercises designed by Viola Spolin to stimulate action, relation, spontaneity and creativity of individuals in a group setting; techniques such as warming up games, improvisations, roleplay, writing, story telling etc.

Weekly Subjects and Releated Preparation Studies

Week Subjects Preparation
1 Objectives of the course, scope, methods and information on the subjects will be dealt during the course. Introductory applications for the student to understand the method of the course.
2 Applications to let group members get acquainted to the method of the course and each other.
3 Applications to build trust and harmony between each other.
4 Warm up, rhythmic movement games, evaluation.
5 Warm up, focusing games, evaluation.
6 Warm up, sensing games, evaluation.
7 Midterm
8 Warm up, mirror games, evaluation.
9 Warm up, interchange games, evaluation.
10 Warm up, space substance games, evaluation.
11 Warm up, object related games, evaluation.
12 Warm up, where and who games, evaluation.
13 Warm up, individual improvisations, evaluation.
14 Warm up, improvisations on personal conflicts, evaluation.
15 Warm up, improvisations on ethical values, evaluation.
16 Final assessment

Sources

Other Sources 1. Spolin, V. (1999). Improvisation for the Theater: A Handbook of Teaching and Directing Techniques. Evanston: Northwestern University Press.
2. Spolin, V. (1986). Theater games for the classroom: a teacher's handbook Evanston, IL : Northwestern University Press.
3. Spolin, V. (1999). Improvisation for the theater: a handbook of teaching and directing techniques Evanston, Ill. : Northwestern University Press.

Evaluation System

Requirements Number Percentage of Grade
Attendance/Participation 15 10
Laboratory - -
Application 11 40
Field Work - -
Special Course Internship - -
Quizzes/Studio Critics - -
Homework Assignments - -
Presentation - -
Project - -
Report - -
Seminar - -
Midterms Exams/Midterms Jury 1 20
Final Exam/Final Jury 1 30
Toplam 28 100
Percentage of Semester Work 70
Percentage of Final Work 30
Total 100

Course Category

Core Courses
Major Area Courses
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses X

The Relation Between Course Learning Competencies and Program Qualifications

# Program Qualifications / Competencies Level of Contribution
1 2 3 4 5
1 To acquire extensive theoretical and applied knowledge about the field of art and design. X
2 To conduct academic research on the terms, notions, cases and issues related to the field; to identify, comprehend, design and apply them through proper/correct methods and techniques.
3 To transform the field knowledge into creative thinking skills.
4 To be able to plan and carry out projects, related to the field, in conceptual and production process both as an individual and as a member of a group. To evaluate and share the results with society. X
5 To specify the field competencies and to develop a lifelong social responsibility and critical thinking ability.
6 To be able to use information technologies in the field effectively at the European Computer Driving Licence Advanced Level.
7 To have a good command of a foreign language at European Language Portfolio B1 Level and to be able to communicate with the colleagues and to follow the developments in the field.
8 To produce and carry out projects by using quantitative and qualitative data in the field and to share them with the professionals or non-professionals. X
9 To be aware of national and international values in art and design and to acquire professional ethics. X
10 To transform the abstract and concrete concepts into creative thoughts and authentic works. X
11 To gain knowledge about culture and history of art and acquire an esthetical consciousness.
12 To acquire sufficient knowledge and develop an awareness of the universal justice, cultural, ethical and natural preservation, and occupational health and safety. X

ECTS/Workload Table

Activities Number Duration (Hours) Total Workload
Course Hours (Including Exam Week: 16 x Total Hours) 16 3 48
Laboratory
Application 11 2 22
Special Course Internship
Field Work
Study Hours Out of Class 2 5 10
Presentation/Seminar Prepration
Project
Report
Homework Assignments
Quizzes/Studio Critics
Prepration of Midterm Exams/Midterm Jury 1 10 10
Prepration of Final Exams/Final Jury 1 10 10
Total Workload 100