Go (HUM330) Course Detail

Course Name Course Code Season Lecture Hours Application Hours Lab Hours Credit ECTS
Go HUM330 General Elective 3 0 0 3 4
Pre-requisite Course(s)
N/A
Course Language Turkish
Course Type Elective Courses
Course Level Bachelor’s Degree (First Cycle)
Mode of Delivery Face To Face
Learning and Teaching Strategies Lecture, Discussion, Drill and Practice, Problem Solving.
Course Coordinator
Course Lecturer(s)
  • Staff
Course Assistants
Course Objectives Learning of the rules of Go game, theoretical information on the history, philosophy and ethics of Go, learning of Go strategy and techniques at beginner level, learning how to play a Go game from the beginning to the end.
Course Learning Outcomes The students who succeeded in this course;
  • - Acquire therotical information on the history, philosophy, and ethics of Go, - Learn how to play a Go game from the beginning to the end, - Make implications on the similarities between the events in life and the dynamics on the Go table, - Get experience on evaluating the cause and effect relationship and on strategic thinking.
Course Content General description of the game of Go, the rules of Go, the history of Go, Go culture and ethics, Go philosophy, Go in Turkey and in the rest of the world, the opening in Go, ingame strategies in Go.

Weekly Subjects and Releated Preparation Studies

Week Subjects Preparation
1 The description of Go
2 The history of Go, introduction to the rules of Go
3 The history of Go, enhancement of the rules
4 The philosophy of Go, enhancement of the rules
5 Go culture and ethics, enhancement of the rules
6 Go in Turkey and in the rest of the world, game practice
7 Go in Turkey and in the rest of the world, problem solving
8 Midterm
9 Go terms and concepts, game practice
10 Game opening, professional game commentary, problem solving
11 Game opening, game practiceon opening
12 Ingame strategies, game practice
13 Homework presentation
14 Ingame strategies, game practice, problem solving
15 Review
16 Final Exam

Sources

Course Book 1. Bozulich, R. (2008) Go Kitabı: Dünyanın en eski ve öğrenilmesi bir ömür süren strateji oyunu. Dharma Yayınları, 187 sf.
2. Çakır, G. (2009) Yenibaşlayanlariçin Go. Beyaz Yayınları, 208 sf
Other Sources 3. http://www.goproblems.com/

Evaluation System

Requirements Number Percentage of Grade
Attendance/Participation - -
Laboratory - -
Application - -
Field Work - -
Special Course Internship - -
Quizzes/Studio Critics - -
Homework Assignments - -
Presentation - -
Project - -
Report - -
Seminar - -
Midterms Exams/Midterms Jury 1 35
Final Exam/Final Jury 1 65
Toplam 2 100
Percentage of Semester Work
Percentage of Final Work 100
Total 100

Course Category

Core Courses X
Major Area Courses
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

The Relation Between Course Learning Competencies and Program Qualifications

# Program Qualifications / Competencies Level of Contribution
1 2 3 4 5
1 Having knowledge and awareness of the design and construction decisions influenced by geographical variations in social, economic, cultural, and physical contexts.
2 Being able to collaborate in a multidisciplinary manner at the national and international levels, independently or jointly planning design projects in interdisciplinary work, and taking on responsibilities to execute/manage them.
3 Having knowledge about the principles, laws, regulations and standards; being aware of professional ethics, duties and responsibilities.
4 Being able to obtain the necessary data using accurate research methods and techniques, interpreting the results, and transforming the theoretical knowledge acquired by generating counter-arguments/syntheses, evaluating them, and applying them to alternative design solutions in the practical domain.
5 Expressing data, ideas, design solutions and projects accurately and effectively by using oral, written and/or visual communication techniques and technology.
6 Having knowledge of interior space systems in a way that considers the relationship between the base building construction and the interior construction.
7 Providing a holistic design approach by developing details through the appropriate selection of furnishing, product and material.
8 Developing design ideas/creating space with the influence of psychology, sociology, philosophy, architecture and art by using scientific and technical knowledge that will respond to aesthetic and functional needs.
9 Developing user-oriented design solutions with human factors, ergonomics, universal and inclusive design principles.
10 Having knowledge within the scope of the historical development of interior architecture, architecture and art, having the competence to make decisions by exhibiting a respectful and sensitive attitude towards cultural heritage and historical/natural environment.
11 Designing to increase spatial comfort and wellbeing with the impact of physical environmental systems such as lighting, color, acoustics, air conditioning, etc.
12 Having the ability to develop a sustainable design by using natural and built environment information.
13 Keeping up with new developments in the field of interior architecture and design, having a consciousness of lifelong learning, and contributing to the field.

ECTS/Workload Table

Activities Number Duration (Hours) Total Workload
Course Hours (Including Exam Week: 16 x Total Hours) 14 3 42
Laboratory
Application
Special Course Internship
Field Work
Study Hours Out of Class 14 3 42
Presentation/Seminar Prepration
Project
Report
Homework Assignments
Quizzes/Studio Critics
Prepration of Midterm Exams/Midterm Jury 1 6 6
Prepration of Final Exams/Final Jury 1 10 10
Total Workload 100