ECTS - Innovative Visual Narrative

Innovative Visual Narrative (ART285) Course Detail

Course Name Course Code Season Lecture Hours Application Hours Lab Hours Credit ECTS
Innovative Visual Narrative ART285 Fall and Spring 3 0 0 3 4
Pre-requisite Course(s)
N/A
Course Language English
Course Type Elective Courses
Course Level Bachelor’s Degree (First Cycle)
Mode of Delivery Face To Face
Learning and Teaching Strategies Lecture, Discussion.
Course Coordinator
Course Lecturer(s)
Course Assistants
Course Objectives This course aims at providing an innovative approach to the utilization of visuals and visual storytelling in design, cognition, personal expression, communication and interaction.
Course Learning Outcomes The students who succeeded in this course;
  • The learner will be able to further develop his / her visual literacy
  • Competency in understanding and interpreting visual and /or artistic styles will be acquired
  • Competency in knowing how an innovative approach can be followed in visual expression will be further developed
  • Competency in conducting research within a timetable and making the necessary adjustments based on the given critical review will be further developed
  • The learner will be able to distinguish when and under which circumstances the visual narrative can be utilized in his / her relative field
Course Content Investigation of the visual narration processes through selected examples;preperation of a research report in line with the selected type of visual narration; information about the effectiveness of the visual material or visual narrative on thinking,decision making and personal communication;evaluation;effects of innovative approaches on visual

Weekly Subjects and Releated Preparation Studies

Week Subjects Preparation
1 Definition of the Visual Narrative and Innovation: The objective, types, methods of production and the growing need for a more innovative approach for the visual narration of ideas
2 Definition of Image: Types, examples, and methods The Innovative Artist: Definition and the ways of adopting an innovative approach to artwork
3 Still Image / Created images: Manual and/or digital creation of images and/or objects by the utilization of one or a number of the following methods: drawing, painting, grouping, fixing, shaping, constructing, molding and etc.
4 Still Image / Captured images: Analogue and/or digital recording of images through photography, modelling, grouping, processing and etc.
5 Moving Image / Creation of Motion: Manual and/or digital creation of motion through frame by frame recording of images
6 Moving Image / Recording Motion: Analogue and/or digital recording of live action and characters in motion
7 Midterm Examination
8 Components of the Visual Narrative: Point of View and Composition
9 Components of the Visual Narrative: Light, Color and Texture
10 Components of the Visual Narrative: Sound
11 Personal Research Project: Proposal of the Objective and the Content
12 Personal Project: Research and Data Collection
13 Personal Project: 1st Review
14 Personal Project: Revision of the Report
15 Personal Project: Submission of the Report
16 Final exam

Sources

Other Sources 1. Block, B. (2007). The Visual Story: Creating the Visual Structure of Film, TV and Digital Media. Oxford. Focal Press Publishing.
2. Caplin, S., Banks, A. ve Holmes, N. (2003). The Complete Guide to Digital Illustration. East Sussex: Ilex Press
3. Ching, F. D. K. (1989). Drawing: A Creative Process. Wiley Publishing
4. Dahaner, S. (2004). The Complete Guide to Digital 3D Design. East Sussex: Ilex Press.
5. Selby, A. (2009). Animation in Process. Laurence King Publishing.

Evaluation System

Requirements Number Percentage of Grade
Attendance/Participation 15 10
Laboratory - -
Application 7 10
Field Work - -
Special Course Internship - -
Quizzes/Studio Critics - -
Homework Assignments - -
Presentation - -
Project 1 25
Report - -
Seminar - -
Midterms Exams/Midterms Jury 1 25
Final Exam/Final Jury 1 30
Toplam 25 100
Percentage of Semester Work 70
Percentage of Final Work 30
Total 100

Course Category

Core Courses X
Major Area Courses
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

The Relation Between Course Learning Competencies and Program Qualifications

# Program Qualifications / Competencies Level of Contribution
1 2 3 4 5
1 Accumulated knowledge on mathematics, science and mechatronics engineering; ability to apply the theoretical and applied knowledge to model and analyze mechatronics engineering problems.
2 Ability to identify, define and formulate problems related to the field and to select and apply appropriate analysis and modeling methods to solve these problems.
3 Ability to design a complex system, product, component or process to meet the requirements under realistic constraints and conditions; ability to apply contemporary design methodologies; ability to implement effective engineering creativity techniques in mechatronics engineering. (Realistic constraints and conditions may include economics, environment, sustainability, producibility, ethics, human health, social and political problems.)
4 Ability to develop, select and use modern techniques, skills and tools for application of mechatronics engineering and robot technologies; ability to use information and communications technologies effectively.
5 Ability to design and perform experiments, collect and analyze data and assess the results for investigated problems on mechatronics engineering and robot technologies.
6 Ability to work effectively on intra-disciplinary and multi-disciplinary teams; ability for individual work; ability to communicate and collaborate/cooperate effectively with other disciplines and scientific/engineering domains or working areas, ability to work with other disciplines including electrical & electronics and computer engineering.
7 Ability to express creative and original concepts and ideas effectively in Turkish and English language, oral and written, and technical drawings. X
8 Ability to reach information on different subjects required by the wide spectrum of applications of mechatronics engineering, criticize, assess and improve the knowledge-base; consciousness on the necessity of improvement and sustainability as a result of life-long learning; monitoring the developments on science and technology; awareness on entrepreneurship, innovative and sustainable development and ability for continuous renovation.
9 Consciousness on professional and ethical responsibility, competency on improving professional consciousness and contributing to the improvement of profession itself.
10 Knowledge on the applications at business life such as project management, risk management and change management and competency on planning, managing and leadership activities on the development of capabilities of workers who are under his/her responsibility working around a project.
11 Knowledge about the global, social and individual effects of mechatronics engineering applications on the human health, environment and security and cultural values and problems of the era; consciousness on these issues; awareness of legal results of engineering solutions. X
12 Competency on defining, analyzing and surveying databases and other sources, proposing solutions based on research work and scientific results and communicate and publish numerical and conceptual solutions in the field of mechatronics engineering.
13 Consciousness on the environment and social responsibility, competencies on observation, improvement and modify and implementation of projects for the society and social relations and be an individual within the society in such a way that planning, improving or changing the norms with a criticism. X

ECTS/Workload Table

Activities Number Duration (Hours) Total Workload
Course Hours (Including Exam Week: 16 x Total Hours) 16 3 48
Laboratory
Application 7 2 14
Special Course Internship
Field Work
Study Hours Out of Class 8 1 8
Presentation/Seminar Prepration 1 14 14
Project
Report
Homework Assignments
Quizzes/Studio Critics
Prepration of Midterm Exams/Midterm Jury
Prepration of Final Exams/Final Jury 1 16 16
Total Workload 100