ECTS - Creative Presentation in Digital Arts
Creative Presentation in Digital Arts (ART297) Course Detail
Course Name | Course Code | Season | Lecture Hours | Application Hours | Lab Hours | Credit | ECTS |
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Creative Presentation in Digital Arts | ART297 | Fall and Spring | 3 | 0 | 0 | 3 | 4 |
Pre-requisite Course(s) |
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N/A |
Course Language | English |
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Course Type | Elective Courses |
Course Level | Bachelor’s Degree (First Cycle) |
Mode of Delivery | Face To Face |
Learning and Teaching Strategies | Lecture, Discussion, Drill and Practice. |
Course Lecturer(s) |
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Course Objectives | This course aims at providing an innovative approach to create a model of a product and making an animation used for tv, cinema and web based commercials and presentations. Besides having a general knowledge in 3D animation and modeling, learning scene editing of a 3d animation is one of the main goals. |
Course Learning Outcomes |
The students who succeeded in this course;
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Course Content | 3D modeling techniques suitable for 3D product presentation, workflows of multiple software design, scene lighting render and animation settings, editing presentation animation, using render passes layers in compositing and color correction process. |
Weekly Subjects and Releated Preparation Studies
Week | Subjects | Preparation |
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1 | Definition of 3D modelling, learning the workflow, process in 3ds Max and Maxons Cinema 4D | |
2 | Choosing the product to model in 3D and animation based modelling techniques. | |
3 | Modelling process continues and retopolgy for texturing. | |
4 | Ways to create environment and scene for presentation and animation. | |
5 | UV texturing, UV map editing, material creating and settings. | |
6 | Finishing the texture material, scene and environment. | |
7 | Midterm | |
8 | Starting to create animation and ways to make animation more creative by using third party plugins. | |
9 | Camera movements and ways of trespassing between camera movements. | |
10 | Lights, kinds of lights, lights and shadows settings and using lights for making presentation more dramatic. | |
11 | Render settings, What is render pass, ways of rendering for production based editing. | |
12 | Softwares using for compositing. After Effects and Compositing. | |
13 | Logic of Sequence editing with render passes. Editing and professional workflow. | |
14 | Personal Project: Revision of the project and exporting the animation video with compositing. | |
15 | Personal Project: Submission of the project and critics. | |
16 | Final Evaluation |
Sources
Other Sources | 2. Autodesk. 3ds Max Yazılımı. https://www.autodesk.com.tr/products/3ds-max/overview |
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3. Adobe. Pt. https://www.allegorithmic.com/products/substance-painter | |
3. Etabek, H. D. (2017). Cinema 4D by Maxon. Abaküs Yayınevi. | |
4. Maxon. Cinema 4d. https://www.maxon.net/en/cinema-4d | |
5. Özsağlam, M. S. ve Bayraktar, C. (2012). 3ds Max. Seçkin Yayıncılık. |
Evaluation System
Requirements | Number | Percentage of Grade |
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Attendance/Participation | 15 | 10 |
Laboratory | - | - |
Application | - | - |
Field Work | - | - |
Special Course Internship | - | - |
Quizzes/Studio Critics | - | - |
Homework Assignments | 1 | 10 |
Presentation | - | - |
Project | 1 | 30 |
Report | - | - |
Seminar | - | - |
Midterms Exams/Midterms Jury | 1 | 20 |
Final Exam/Final Jury | 1 | 30 |
Toplam | 19 | 100 |
Percentage of Semester Work | 70 |
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Percentage of Final Work | 30 |
Total | 100 |
Course Category
Core Courses | X |
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Major Area Courses | |
Supportive Courses | |
Media and Managment Skills Courses | |
Transferable Skill Courses |
The Relation Between Course Learning Competencies and Program Qualifications
# | Program Qualifications / Competencies | Level of Contribution | ||||
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1 | 2 | 3 | 4 | 5 | ||
1 | Makes the necessary measurement, evaluation, identification, analysis and planning by determining the near and far goals in line with the knowledge, concepts and principles specific to the field of physiotherapy and rehabilitation. | |||||
2 | Determines the appropriate physiotherapy and rehabilitation treatment program by using the acquired knowledge, skills and evidence-based clinical decision-making processes, applies it systematically and safely, taking into account the principles of occupational safety, reorganizes or terminates it when necessary. | |||||
3 | Uses information sources in the field of physiotherapy, collects data, keeps reports, plans, analyzes and conducts professional and academic studies independently, taking into account ethical and deontological approaches. | |||||
4 | Takes responsibility individually within the team to solve problems encountered in applications related to the field of Physiotherapy and Rehabilitation, and cooperates interdisciplinary by using communication skills. | |||||
5 | Adopts the principle of lifelong learning for the continuity of personal development, uses information and communication technologies, follows developments in the field, organizes and supports quality improvement programs. | |||||
6 | Knows the duties, rights and responsibilities related to the profession of physiotherapy, acts in accordance with professional ethics, principles and standards, and maintains professional behavior in the international arena. | |||||
7 | Contributes to the production and implementation of health policy in accordance with the changing and increasing needs of society in the field of physiotherapy and rehabilitation. |
ECTS/Workload Table
Activities | Number | Duration (Hours) | Total Workload |
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Course Hours (Including Exam Week: 16 x Total Hours) | 16 | 3 | 48 |
Laboratory | |||
Application | |||
Special Course Internship | |||
Field Work | |||
Study Hours Out of Class | 5 | 2 | 10 |
Presentation/Seminar Prepration | |||
Project | 1 | 20 | 20 |
Report | |||
Homework Assignments | 1 | 5 | 5 |
Quizzes/Studio Critics | |||
Prepration of Midterm Exams/Midterm Jury | 1 | 7 | 7 |
Prepration of Final Exams/Final Jury | 1 | 10 | 10 |
Total Workload | 100 |