ECTS - Interdisciplinary Media Applications
Interdisciplinary Media Applications (GRT484) Course Detail
Course Name | Course Code | Season | Lecture Hours | Application Hours | Lab Hours | Credit | ECTS |
---|---|---|---|---|---|---|---|
Interdisciplinary Media Applications | GRT484 | Area Elective | 2 | 2 | 0 | 3 | 6 |
Pre-requisite Course(s) |
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GRT226 ve GRT223 |
Course Language | Turkish |
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Course Type | Elective Courses |
Course Level | Bachelor’s Degree (First Cycle) |
Mode of Delivery | Face To Face |
Learning and Teaching Strategies | Lecture, Drill and Practice, Project Design/Management. |
Course Lecturer(s) |
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Course Objectives | This course aims to gain the students the ability to learn and combine different disciplines with the graphic design disciplines.. |
Course Learning Outcomes |
The students who succeeded in this course;
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Course Content | Adobe After Effects, Adobe Premiere, Photoshop, Illustrator and 3ds Max programs in parallel with each other by using a music video or promotional film; using certain techniques of shooting our film, effects, color correction, synchronization, and output stages of assembly. |
Weekly Subjects and Releated Preparation Studies
Week | Subjects | Preparation |
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1 | What is 3D modeling and its usage? | |
2 | Examination of sample studies | |
3 | Entry to the modeling program and granting the visa Project. | |
4 | Preparing storyboard for the projects. | |
5 | Examining the concepts of music, time, three dimensions, effects | |
6 | Relationship of 3D program with graphics programs | |
7 | Midterm | |
8 | Reviewing the new disciplines recently covered by the students. | |
9 | Review of disciplines that are new to the student | |
10 | VR, AR techniques and their use in the program | |
11 | Examining the concept of moving model | |
12 | Teaching the details of the Unreal program | |
13 | Criticisms for the created project | |
14 | Criticisms for the created project | |
15 | Project completion and rendering | |
16 | Final Exam |
Sources
Course Book | 1. YENİ BAŞLAYANLAR İÇİN 3D STUDIO MAX EĞİTİM KİTABI Yazar-Adı: Şerife DEMİR. |
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Other Sources | 2. Maya 3D Karakter Modelleme ve Animasyon Temelleri. Yazar-Adı: Serdar SÜDOR |
3. Unreal Engine 5 / Yazar: Güvenç Şahin | |
4. Diğer Kaynaklar: Dersin öğretim görevlisi |
Evaluation System
Requirements | Number | Percentage of Grade |
---|---|---|
Attendance/Participation | - | - |
Laboratory | - | - |
Application | - | - |
Field Work | - | - |
Special Course Internship | - | - |
Quizzes/Studio Critics | - | - |
Homework Assignments | 1 | 10 |
Presentation | - | - |
Project | - | - |
Report | - | - |
Seminar | - | - |
Midterms Exams/Midterms Jury | 1 | 30 |
Final Exam/Final Jury | 1 | 60 |
Toplam | 3 | 100 |
Percentage of Semester Work | 40 |
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Percentage of Final Work | 60 |
Total | 100 |
Course Category
Core Courses | |
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Major Area Courses | |
Supportive Courses | X |
Media and Managment Skills Courses | |
Transferable Skill Courses |
The Relation Between Course Learning Competencies and Program Qualifications
# | Program Qualifications / Competencies | Level of Contribution | ||||
---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | ||
1 | Acquires Art and Design culture and aesthetic knowledge, theoretical and applied knowledge about the discipline. | X | ||||
2 | Knows the legal regulations and processes about Art and Design. | |||||
3 | Has knowledge about interdisciplinary interaction associated with the relevant field of Art and Design. | X | ||||
4 | Describes the concepts, ideas, facts, and problems related with the field; perceives, designs, and applies them multi-dimensionally. | X | ||||
5 | Evaluates interaction with sub-disciplines related with the field, uses the information creatively. | X | ||||
6 | Works, undertakes responsibility, and carries out plans individually and as a group member. | X | ||||
7 | Identifies the learning requirements about the field, and directs his learning within a lifelong sense of social conscience. | X | ||||
8 | Uses information and communication technologies required by the field at least at an advanced level of Europe Computer Literacy License. | |||||
9 | Follows new information relevant with the field and communicates with colleagues using a foreign language (Europe Language Portfolio General Level: B1 Level). | |||||
10 | Creates projects supporting solution suggestions to problems in his field with qualified and quantified data; shares them with experts and non-experts. | X | ||||
11 | Converts concrete and abstract concepts into creative thinking, innovative and original products, analyzes the acquired information and skills with a critical approach. | X | ||||
12 | Is aware of national and international values of art and design, and acts in accordance with ethical values. | X | ||||
13 | Has knowledge, equipment, and aesthetic awareness about art culture and history that is necessary for carrying out successful studies related with the discipline. | |||||
14 | Has enough awareness about the universality of social rights, social justice, quality culture, and protection of cultural values and environment, occupational health and safety. | X |
ECTS/Workload Table
Activities | Number | Duration (Hours) | Total Workload |
---|---|---|---|
Course Hours (Including Exam Week: 16 x Total Hours) | 16 | 4 | 64 |
Laboratory | |||
Application | |||
Special Course Internship | |||
Field Work | |||
Study Hours Out of Class | 5 | 4 | 20 |
Presentation/Seminar Prepration | |||
Project | |||
Report | |||
Homework Assignments | 3 | 20 | 60 |
Quizzes/Studio Critics | |||
Prepration of Midterm Exams/Midterm Jury | 1 | 3 | 3 |
Prepration of Final Exams/Final Jury | 1 | 3 | 3 |
Total Workload | 150 |