Web Design I (GRT326) Course Detail

Course Name Course Code Season Lecture Hours Application Hours Lab Hours Credit ECTS
Web Design I GRT326 6. Semester 1 2 0 2 5
Pre-requisite Course(s)
GRT226
Course Language Turkish
Course Type Compulsory Departmental Courses
Course Level Bachelor’s Degree (First Cycle)
Mode of Delivery Face To Face
Learning and Teaching Strategies Lecture, Drill and Practice, Project Design/Management.
Course Coordinator
Course Lecturer(s)
  • Assoc. Prof. Dr. Serdar Südor
Course Assistants
Course Objectives
Course Learning Outcomes The students who succeeded in this course;
  • Learns working logic of web
  • 2- Learns basic terms such as UI, UX, Persona, Html
  • Realizes interactive design logic
  • 4- Learns how to prepare the necessary visuals for web page and UI design.
  • 5- UX comprehends user orientation through UI design
  • Introduction to mobile application and WEB page UX and UI design. Functional prototyping.
Course Content Describes the concepts of www and Html. File types image formats are taught. Visualizations are designed suitable for the web environment. Also the interface of a website is defined subtleties are taught. As a result of this the interface of a website designed. This information program is a basic introduction to the flash on a Web AD, and designed

Weekly Subjects and Releated Preparation Studies

Week Subjects Preparation
1 Presenting the subjects of Project: Discussing goals and expectations
2 Research: Presenting and discussing original ideas
3 Determining the User Profile
4 Determining the User Profile
5 Flow chart studies
6 Creation of scenarios
7 Developing scenarios:
8 Midterm Exam
9 Prototyping
10 Prototyping
11 Prototyping
12 Prototyping
13 Prototyping
14 Application and Web sites finalization and publication
15 Control
16 Final Exam

Sources

Other Sources 3. T. SAMARA, Design Elements: A Graphic Style Manual, Rockport, 2007.
4. O. GÜRKAN, Web Tasarım Klavuzu, Ankara, 2007.
5. M. ÇİÇEK, Web Tasarım Temelleri, İstanbul, 2011.
5. 5- Fabio Staiano:Designing and Prototyping Interfaces with Figma: Learn essential UX/UI design principles by creating interactive prototypes for mobile, tablet, and desktop. Packt Publishing, 2022
6. B. D. MILLER, Above the Fold, Revised Edition, How Books, 2014.
6. 6- ROWE THILLS: UI UX DESIGN AND FIGMA: Complete Guіdе & Picture Illuѕtrаtіоnѕ Wіth Prасtісаl Examples Fоr Lеаrnіng & Mаѕtеrіng UI/UX Dеѕіgn іn FIGMA (includes Wireframes, Prototypes & Exроrtіng)

Evaluation System

Requirements Number Percentage of Grade
Attendance/Participation 1 10
Laboratory - -
Application - -
Field Work - -
Special Course Internship - -
Quizzes/Studio Critics - -
Homework Assignments 1 30
Presentation - -
Project 1 50
Report - -
Seminar - -
Midterms Exams/Midterms Jury 1 10
Final Exam/Final Jury - -
Toplam 4 100
Percentage of Semester Work 40
Percentage of Final Work 60
Total 100

Course Category

Core Courses
Major Area Courses X
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

The Relation Between Course Learning Competencies and Program Qualifications

# Program Qualifications / Competencies Level of Contribution
1 2 3 4 5
1 Acquires Art and Design culture and aesthetic knowledge, theoretical and applied knowledge about the discipline. X
2 Knows the legal regulations and processes about Art and Design.
3 Has knowledge about interdisciplinary interaction associated with the relevant field of Art and Design. X
4 Describes the concepts, ideas, facts, and problems related with the field; perceives, designs, and applies them multi-dimensionally. X
5 Evaluates interaction with sub-disciplines related with the field, uses the information creatively. X
6 Works, undertakes responsibility, and carries out plans individually and as a group member. X
7 Identifies the learning requirements about the field, and directs his learning within a lifelong sense of social conscience. X
8 Uses information and communication technologies required by the field at least at an advanced level of Europe Computer Literacy License. X
9 Follows new information relevant with the field and communicates with colleagues using a foreign language (Europe Language Portfolio General Level: B1 Level). X
10 Creates projects supporting solution suggestions to problems in his field with qualified and quantified data; shares them with experts and non-experts. X
11 Converts concrete and abstract concepts into creative thinking, innovative and original products, analyzes the acquired information and skills with a critical approach.
12 Is aware of national and international values of art and design, and acts in accordance with ethical values. X
13 Has knowledge, equipment, and aesthetic awareness about art culture and history that is necessary for carrying out successful studies related with the discipline.
14 Has enough awareness about the universality of social rights, social justice, quality culture, and protection of cultural values and environment, occupational health and safety.

ECTS/Workload Table

Activities Number Duration (Hours) Total Workload
Course Hours (Including Exam Week: 16 x Total Hours) 14 3 42
Laboratory
Application 14 1 14
Special Course Internship
Field Work
Study Hours Out of Class 14 3 42
Presentation/Seminar Prepration
Project
Report
Homework Assignments 14 1 14
Quizzes/Studio Critics
Prepration of Midterm Exams/Midterm Jury 1 6 6
Prepration of Final Exams/Final Jury 1 7 7
Total Workload 125